MARS AND SATURN COMMENTARIES

It is the height of unwisdom and bad strategy to be drawn into a situation where combat is the only remaining tactic. To put oneself into a position where one is forced to battle is frequently to provoke defeat. Rather, it is better to defend one's ground with tactics chosen to exploit the enemy's weaknessess. It is better still to achieve victory by encouraging enemies to defeat themselves. Nevertheless, there may be times where a preventive strike or counter-offensive may neutralize one's adversaries.

The supreme advantage of a magical attack is that it is rarely perceived as such by persons other than the magicians and extreme paranoids. The recipient has nothing except himself or blind chance to blame for the disaster and thus the assailant escapes the reaction which even magnaminity in victory does little to assuage.

Destructive magic is to be reserved for those occasions when nothing else will suffice. It is preferably delivered with complete stealth and surgical precision. A martial combat sigil should encapsulate a subconscious pattern of probability which leads the recipient to a preplanned disaster, exploiting available potential dangers and weaknesses.

A saturnine entropy spell should be passed only after the magician has planted in his subconsciousness a potential pathway or series of pathways by which the target can disintegrate himself.

SATURN RITE

1. Three conch blasts.

2. Statement of Intent: "It is our will to consecrate an Entropy Spell to detonate at the naming of the target and the passing of the runes.

3. Participants stand on the spell they have prepared and visualise themselves in the Death God form.

4. Invocation of Thanatos:

ZAMRAN MICALZODO THANATOS

THANATOS THANATOS

DARK GOD OF STAURN'S COLD TERROR

WE INVOKE THEE WE INVOKE THEE

LORDS OF THE TOMB STAND WITH US

PALE HECATE GHOULISH HAG

GODDESS OF THE WANING MOON

COME CRONOS ANCIENT GOD OF DEATH

BLOODIED SICKLE AT THE READY

COME ATROPOS DARK SISTER

WHO CUTS THE THREADS OF LIFE

COME YAMA FROM THE BURNING GROUNDS

WITH HAIR OF FIRE AND GNARLED BONES

COME KALI BLOOD DRINKING GODDESS

WITH SEVERED HEADS AND KILLING KNIFE

COME ANUBIS JACKAL HEADED

LORD OF THE CARRION FEAST

WE ARE YOU WHO WAIT AT THE END OF THINGS

WE ARE YOU THE GODS OF DEATH

OURS IS THE DUTY TO RECYCLE

THAT WHICH HAS OUTLIVED ITS USEFULNESS

OURS IS THE KEY TO THE TOMB

OURS IS THE POWER TO TIME YOUR END

WE ARE THE POWER OF ENTROPY AND DECAY

OURS IS THE POWER TO BLAST AND WITHER

OURS IS THE POWER OF THE WAITING GRAVE

5. The runes Isa, Thurisaz, and Naudiz are vibrated.

6. The spells are then put in a coffin and the participants say "I will bury you".

7. The Curse:

While the curse is being chanted the participants sight down their left arm and they visualise this rune.

WHEN I NAME YOU THE END IS NIGH

DEATH DEATH DEATH

WHEN THE RUNES ARE PASSED IT IS THE END

DEATH DEATH DEATH

DESTRUCTION TAKE YOU WITH THIS CURSE

DEATH DEATH DEATH

8. Three conch blasts and then laughter.

9. This rite is ended with a Gnostic Pentagram Ritual.

OLD IRISH CURSE

This ae nighte This ae nighte

Everie nighte an alle

Fire and sleet and canlelighte

Destruction take thee alle

If from hence away thou'rt past

Everie nighte an alle

To winney muir thou comest at last

Destruction take thee alle

If ever thou gavest roof and flame

Everie nighte an alle

Pass thee by the standing stane

Destruction take thee alle

The standing stane when thou art past

Everie nighte an alle

To empty airt thou comest fast

Destruction take thee alle

From empty airt when thou art past

Everie nighte an alle

To allemans ende thou comest at last

Destruction take thee alle

An if thou holdest anie thing

Everie nighte an alle

The ende thou canst not enter in

Destruction take thee alle

But if you gardest nae thing at alle

Everie nighte an alle

To allemans thou'l passe an falle

An destruction take thee alle