MARS AND SATURN COMMENTARIES

It is the height of unwisdom and bad strategy to be drawn into a situation where combat is the only remaining tactic. To put oneself into a position where one is forced to battle is frequently to provoke defeat. Rather, it is better to defend one's ground with tactics chosen to exploit the enemy's weaknessess. It is better still to achieve victory by encouraging enemies to defeat themselves. Nevertheless, there may be times where a preventive strike or counter-offensive may neutralize one's adversaries.

The supreme advantage of a magical attack is that it is rarely perceived as such by persons other than the magicians and extreme paranoids. The recipient has nothing except himself or blind chance to blame for the disaster and thus the assailant escapes the reaction which even magnaminity in victory does little to assuage.

Destructive magic is to be reserved for those occasions when nothing else will suffice. It is preferably delivered with complete stealth and surgical precision. A martial combat sigil should encapsulate a subconscious pattern of probability which leads the recipient to a preplanned disaster, exploiting available potential dangers and weaknesses.

A saturnine entropy spell should be passed only after the magician has planted in his subconsciousness a potential pathway or series of pathways by which the target can disintegrate himself.

MARS RITE

1. Statement of Intent: "It is our will to increase physical vitality and courage / and to cast a combat spell."

The last part is optional, but if a combat sigil has been prepared it should be taped over the participants breast.

2. Particpants march around the temple in a brisk militaristic fashion to the sound of loud shouted commands and martial music or drumbeats. Participants may bear arms.

3. Five loud crashes of a metallic instrument signal the beginning of the invocation proper. Participants stand in a military formation.

4. The "A" mantra is vibrated for five complete exhalations with a visualisation of red energy flowing from the heart and lungs to the muscles and limbs.

5. The posture of the Tiwas rune is adopted and the name Tiwas is vibrated for five complete exhalations.

6. The Horus invocation is shouted aloud:

Io Horus Horus!

Horus come to me!

GEBURAHZARPE!

Thou art me Horus!

I am thee Horus!

7. The Horus Stomp begins. This consists of a fairly rapid alternation between two postures, each accompanied by a shout.

First, is the sign of the enterer. The right foot is thrust forward and the arms are extended forward, parallel to the ground. At the same time the particpants cry:

"Io Horus!".

Second, is the sign of the conqueror. The right foot is brought back with a stomp. The right arm is shot up with clenched fist and the cry:

"GEBURAZARPE!".

The stomp continues for some time as the participants evoke aggression and visualise themselves as hawk-headed crimson warriors.

8. A signal is given to stop and the participants adopt a martial arts posture and deliver a loud Kiai, accompanied by a forward fist blow into space. If a sigil is used it should be torn off, balled into the clenched fist and visualised momentarily during the Kiai.

9. Laughter banishing or the Gnostic Pentagram Ritual may be used to end this rite.