MARS
AND SATURN COMMENTARIES
It is
the height of unwisdom and bad strategy to be drawn into a situation where
combat is the only remaining tactic. To put oneself into a position where one is
forced to battle is frequently to provoke defeat. Rather, it is better to defend
one's ground with tactics chosen to exploit the enemy's weaknessess. It is
better still to achieve victory by encouraging enemies to defeat themselves.
Nevertheless, there may be times where a preventive strike or counter-offensive
may neutralize one's adversaries.
The
supreme advantage of a magical attack is that it is rarely perceived as such by
persons other than the magicians and extreme paranoids. The recipient has
nothing except himself or blind chance to blame for the disaster and thus the
assailant escapes the reaction which even magnaminity in victory does little to
assuage.
Destructive
magic is to be reserved for those occasions when nothing else will suffice. It
is preferably delivered with complete stealth and surgical precision. A martial
combat sigil should encapsulate a subconscious pattern of probability which
leads the recipient to a preplanned disaster, exploiting available potential
dangers and weaknesses.
A
saturnine entropy spell should be passed only after the magician has planted in
his subconsciousness a potential pathway or series of pathways by which the
target can disintegrate himself.
MARS
RITE
1.
Statement of Intent: "It is our will to increase physical vitality and
courage / and to cast a combat spell."
The
last part is optional, but if a combat sigil has been prepared it should be
taped over the participants breast.
2.
Particpants march around the temple in a brisk militaristic fashion to the sound
of loud shouted commands and martial music or drumbeats. Participants may bear
arms.
3.
Five loud crashes of a metallic instrument signal the beginning of the
invocation proper. Participants stand in a military formation.
4.
The "A" mantra is vibrated for five complete exhalations with a
visualisation of red energy flowing from the heart and lungs to the muscles and
limbs.
5.
The posture of the Tiwas rune is adopted and the name Tiwas is vibrated for five
complete exhalations.
6.
The Horus invocation is shouted aloud:
Io
Horus Horus!
Horus
come to me!
GEBURAHZARPE!
Thou
art me Horus!
I am
thee Horus!
7.
The Horus Stomp begins. This consists of a fairly rapid alternation between two
postures, each accompanied by a shout.
First,
is the sign of the enterer. The right foot is thrust forward and the arms are
extended forward, parallel to the ground. At the same time the particpants cry:
"Io
Horus!".
Second,
is the sign of the conqueror. The right foot is brought back with a stomp. The
right arm is shot up with clenched fist and the cry:
"GEBURAZARPE!".
The
stomp continues for some time as the participants evoke aggression and
visualise themselves as hawk-headed crimson warriors.
8. A
signal is given to stop and the participants adopt a martial arts posture and
deliver a loud Kiai, accompanied by a forward fist blow into space. If a sigil
is used it should be torn off, balled into the clenched fist and visualised
momentarily during the Kiai.
9.
Laughter banishing or the Gnostic Pentagram Ritual may be used to end this
rite.